///*
//* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
//*
//* Redistribution and use in source and binary forms, with or without modification, are
//* permitted provided that the following conditions are met:
//*
//*    1. Redistributions of source code must retain the above copyright notice, this list of
//*       conditions and the following disclaimer.
//*
//*    2. Redistributions in binary form must reproduce the above copyright notice, this list
//*       of conditions and the following disclaimer in the documentation and/or other materials
//*       provided with the distribution.
//*
//* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
//* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
//* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
//* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
//* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
//* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
//* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
//* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
//* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//*
//* The views and conclusions contained in the software and documentation are those of the
//* authors and should not be interpreted as representing official policies, either expressed
//* or implied, of BetaSteward_at_googlemail.com.
//*/
//
//package mage.abilities.common;
//
//import mage.abilities.TriggeredAbilityImpl;
//import mage.abilities.effects.Effect;
//import mage.game.Game;
//import mage.game.events.GameEvent;
//
///**
// *
// * @author BetaSteward_at_googlemail.com
// */
//public class AsRequiredTriggeredAbility extends TriggeredAbilityImpl {
//
//	public AsRequiredTriggeredAbility(Effect effect) {
//		super(null, effect);
//
//	}
//
//	@Override
//	public void handleEvent(GameEvent event, Game game) {
//	}
//}
